Tutorial: From GAMA Model to Virtual Universe
This tutorial walks through building a complete VR simulation from an existing GAMA model. Starting from the traffic model in the GAMA library, you will generate a VR version using the SIMPLE wizard, set up the Unity scene, and add player interactions.
What you will build
The result is a VR traffic simulation where a player navigates a city from a top-down view and can open or close roads. It demonstrates:
- Generating a VR GAML model from an existing model using the SIMPLE wizard
- Configuring the Unity scene to receive GAMA geometry data
- Adding player interactions that affect the running simulation
Steps
- Overview and requirements — what the tutorial covers and what you need installed
- Step 1 — Generate the VR GAML model — run the SIMPLE wizard in GAMA to scaffold the VR experiment
- Step 2 — Set up the Unity scene — open the Unity template and configure it to receive traffic model geometry
- Step 3 — Add interactions — enable players to open and close roads from inside VR